Far and Away
Crew of Roose's Corsair
CREWMAN (19,000 cr monthly pay)
|Tobar Erato||Flight||ex-Naval Lieutenant 3||35||7||9||7||8||10||10||Naval [flight] 3, Pilot [spacecraft] 2, Vacc Suit 1, comms 1, sensors 2, gunner [turret] 2, tactics [naval] 2, leadership 2, gun combat [slug pistol] 2||Tailored Vacc Suit (6), Snub pistol (3d6-3), hand computer|
|Juan Yee||Nav-Eng||ex-Naval sublieutenant 2||46||6||6||7||8||6||6||Pilot (any) 0, Vacc suit 0, zero g 2, gunner 2, mechanic 0, gun combat (any) 3, tactics (naval) 2, pilot (any) 1, melee (blade 0, admin 0, astrogation 2, engineer (drives) 2||Snub pistol (3d6-3), hand computer, blade|
|Hawwa (f)||crew||ex-Naval crew 1||38||7||7||7||7||7||6||Pilot [spacecraft] 0, mechanic 1, vacc suit 1, comms 0, sensors 0||Snub pistol (3d6-3), toolkit|
|Thorfast||crew||Rogue 2||28||9||8||7||7||6||5||stealth 2, melee [unarmed] 1, gun combat [slug pistol] 1, athletics [co-ordination] 1||Snub pistol (3d6-3), Mesh Armor (2)|
|Malcolm||trader||Merchant 2||49||6||7||7||8||9||7||admin 0, advocate 0, broker 2, pilot (spacecraft) 1, persuade 1, streetwise 1||neural comm (A/V, Computer0), jack (1), commdot, personal drone|
DIVISION OF SPOILS [after monthly ship maintenance and salaries and other debt payments]
King Oleb gets 10% off the top. Crewmembers have one share each (5), Captain (Roose) gets 5 shares, other party members get two each (4).
If the crew’s morale drops too low, they become discontented. At morale 0, the crew mutiny and attempt to overthrow the current leadership and seize the ship for themselves.
Checking Morale: To check morale, roll 2d6 + the current
morale DM against a target number of 8+.
The Referee should check morale when:
• The ship is endangered (hull reduced to 0)
• The crew are ordered to risk their lives
• The crew have to endure undue hardship
• The captain and pirate leadership are divided or indecisive
Morale Damage: If a morale check is failed, the crew’s morale takes 1d6 damage.
Morale also drops by 1;
For every month that goes by without a division of the spoils.
For any failed attempt to capture cargo or prizes
Restoring Morale: Morale increases by 1 when:
The ship captures a considerable amount of cargo or a prize
The pirate leadership reward the crew with shore leave, intoxicants and other pleasures